![]() ![]() In all levels except 8-2, sinking too low will instantly be deadly. Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 75Ģ-2: Stay out of the quicksand. Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 74 Hit this P-switch and get several hidden coins. Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 73 Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 72Īlso around that area is a secret area where you can fly up. Get the Star from the block on the right and go on a rampage. Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 71 Jumping on the brick or bopping underneath will kill it. They hide underneath certain blocks and jump towards Mario while underneath the brick. World 2: Desert Land - Desert Hill Super Mario Bros 3 Walkthrough - Super Mario-Bros-3 70Ģ-1: Meet Piledriver Microgoomba/Block Mamekuribo. 36 is the ID of an invisible texture, hence the left and right textures in the warp zone do not appear and you only see the central "5." If pipes were added beneath the two invisible textures, they would attempt to take the player to World 36, but no pipes were added.You can jump to nearby pages of the game using the links above. ![]() In this case, the three values are 36, 5 and 36. One of the two warp zones in 4-2 features just a single warp pipe to World 5, however the zone itself still must have three values in its code. When a game is looking to warp a player to another world, it simply looks reads the texture ID of the number above the entered pipe and sends the player to the world of the same ID. In the 1-2 warp zone for example, the three values are 2, 3 and 4. These three values are displayed as three textures in the warp zone, above each of the warp pipes. Speedrun World Record Why It ExistsĮvery warp zone in Super Mario Bros. ![]() RELATED: YouTuber Breaks Super Mario Bros. The world can be described as an endless, above-ground water level with no escape, with a world counter reading "World -1." The world can be accessed through regular play, with the use of a few simple glitches, and its existence is due to a small design flaw. glitched worlds, was introduced to the world in the third issue of the Nintendo Power magazine, in 1988. The fabled Minus World, the most famous of all of the Super Mario Bros. The Minus World: What It Is And How To Get There ![]()
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